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Titel: Game Feel | Zusatz: A Game Designer's Guide to Virtual Sensation | Medium: Taschenbuch | Autor: Steve Swink | Einband: Kartoniert / Broschiert | Inhalt: Einband - flex.(Paperback) | Sprache:
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Edition Number - 0001. Pages Count - 378. Binding type - Perfect. Books are released in many editions and variations, such as standard edition, re-issue, not for sale, promotional, special
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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions,
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Zustand: New
Author:-Swink, Steve. Publisher:-CRC Press.
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There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience
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There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience
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There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience each
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Zustand: Neu
Author: Steve Swink. Steve Swink. "Feel" is the essence of human-computer interaction. This book bring "feel" to the forefront and gives it a proper voice. This book brings the subject of feel
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Book picture is for illustrative purposes only, actual cover or edition may vary.
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Titel: Game Feel | Zusatz: A Game Designer's Guide to Virtual Sensation | Medium: Taschenbuch | Autor: Steve Swink | Einband: Kartoniert / Broschiert | Inhalt: Einband - flex.(Paperback) | Sprache:
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New Copy From SciFier. Discover an extensive collection of science fiction literature, from classics to contemporary masterpieces. Our team curates the best selection of high-quality books.
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Titel: Game Feel | Zusatz: A Game Designer's Guide to Virtual Sensation | Medium: Taschenbuch | Autor: Steve Swink | Einband: Kartoniert / Broschiert | Inhalt: Einband - flex.(Paperback) | Sprache:
Verkäufer: rarewaves-outlet, RUSHDEN
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Autor: Steve Swink. Produktart: Taschenbuch. There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The
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ISBN-13: 9780123743282, 978-0123743282. There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset
Verkäufer: wegmann1855, Zwiesel
Zustand: Neu
Author: Steve Swink. Steve Swink. This book brings the subject of feel to light by consolidating existing theories into a cohesive book. There's a play palette too, so the desiger can first
Verkäufer: faboplay, Dissen am Teutoburger Wald
Zustand: Neu
Titel: Game Feel | Zusatz: A Game Designer's Guide to Virtual Sensation | Medium: Taschenbuch | Autor: Steve Swink | Einband: Kartoniert / Broschiert | Inhalt: Einband -
Verkäufer: the_nile_uk_store, CRAWLEY
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By Steve Swink. INTRODUCTION PART 1: Deconstruction1. An interesting aside is that we are indeed experiencing virtual sensation whenever we use a mouse but that it is so intuitive and
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There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience
Verkäufer: superbookdeals1, DERBY
Zustand: New
There's a play palette too, so the desiger can first experience the importance of that component by altering variables and feeling the results. The playset allows the reader to experience each of
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Angebot gültig bis: 01.01.1970 um 01:01 Uhr
Verkäufer: buch-stadl, Bayreuth
Zustand: Neu
Steve Swink. Author: Steve Swink. This book brings the subject of feel to light by consolidating existing theories into a cohesive book. There's a play palette too, so the desiger can first
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